Age of Empires 2: How to Knight Rush

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  • Ultra-fast feudal age
  • Knight rushing to the age of castles

One of the timeless strategies of age of empires 2 which remains effective, widespread and often unstoppable is the one called Knight Rush. This method is popular for players from strong cavalry civilizations like the Franks or Persians, and is also common in multiplayer games and preferred by “pocket” players who have allied players on either side and don’t have maybe not have to worry so much about being attacked. early.

Related: Age of Empires 2: Definitive Edition: Best Civilizations, Ranked

A successful Knight Rush presents several challenges, such as reaching Castle Age quickly, having enough resources upon arrival to produce Knights, and conducting a ruthless raid once the army is ready. Provided you can avoid running them into specific counter units like pikemen or camels, and avoid any defensive buildings, knights are strong enough to carve through villagers and beat most other units outright. feudal age and castles. However, you need to get there first.


Maximize your dark age

Unlike Feudal Age Rush with an early aggression strategy, a standard Knight Rush requires more time spent in Dark Age to max out your economy sooner. This will bring a faster transition from Feudal Age to Castle Age, which unlocks Knights as a unit with most civilizations. Assign your first six villagers to collect food from the sheep, and the next three or four to cut wood, subsequent villagers being sent to lure the boar downtown for food, gather extra food from berry bushes, and chop wood. Building a mill next to your starting berry bushes and a logging camp or two next to the nearest tree line helps with resource gathering. As the sheep, boar, and berry food runs out, assign those villagers to building farms.

Advancing to Feudal Age with 21 or 22 dwellers (villagers plus a scout) is the typical route to take, but this strategy requires more villagers (and more houses) before you click – you need to aim 27 or 28 inhabitants in the Dark Age, including a scout. Of these villagers, about 13 should be on food, and about 10 on wood, and the next three villagers will be sent to gold to deal with future advance fees and the high knight cost (60 food, 75 gold).

Build a mining camp next to one of the starting piles of gold and send the next three villagers created to mine for gold. To research Weave through the town center and once 500 food is stored, click the Feudal Age button above. A barracks that unlocks other military buildings will be built, while the feudal age is researched.

Ultra-fast feudal age

Now in the feudal age, age castles as quickly as possible to start producing knights This is the key. Create two or three new villagers to build a stable where you can create knights, and a blacksmith to improve them, and these two buildings will unlock the Castle Age button. Once they’re done building, award those villagers gold. Supporting Knight Production in the Next Era will require at least three gold miners per stable, so most rushing knight players are aiming for six gold miners to maintain stable knight production using two stables.

To advance to the Castle Age, you will also need 800 food and 200 gold in resources. If the foundation from the previous steps is complete, this should already be saved when the buildings are complete and can be clicked on when ready.

Now heading into Castle Age, you have some time to research several key technologies. A two-bit ax at the Lumber Camp and a Horse Collar at the Lumber Mill will help keep the economy streamlined. Building a second stable during this time is also key to doubling your knight production.

Blacksmithing technologies such as Scale Barding Armor (which strengthens the armor of cavalry) and Forging (which strengthens the attack of cavalry and infantry) can be researched now or once in Castle Age.

Knight rushing to the age of castles

Once in the age of castles, Knights can now be produced from both stables, so queue up and build at least six of them, before sending them to attack the opposing player’s base. Upon arriving, a standard play is to focus on killing enemy villagers by targeting those at enemy wood lines, gold mines, and farms. Knights can be vulnerable to arrow shotsso keep your knights safe from sustained arrow fire by stay away from enemy town centers and stronger defensive buildings like castles or towersas much as possible.

To remember maintain the production of knights at home and continue to send them to join the attack. A good Knight Rush maintains the pressure of the attack and keeps the action focused on enemy territory, so in a 1v1 match, a successful execution should mean the player’s base and economy will also be protected.

As the famous military maxim goes: attack is the best form of defense.

Next: Age of Empires 2: Tips for Beginners

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